Adobe Illustrator CS3 User Manual Page 232

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ILLUSTRATOR CS3
User Guide
226
Distorting in perspective
Distort objects using a liquify tool
You cannot use liquify tools on linked files or objects that contain text, graphs, or symbols.
1 Select a liquify tool, and click or drag over the objects you want to distort.
2 (Optional) To isolate the distortion to specific objects, select the objects before using the tool.
3 (Optional) To change the size of the tool cursor and set other tool options, double-click the liquify tool and specify
any of the following:
Width and Height Controls the size of the tool cursor.
Angle Controls the orientation of the tool cursor.
Intensity Specifies the rate of change for the distortion. Higher values equal faster changes.
Use Pressure Pen Uses the input from a tablet or pen instead of the Intensity value. If you dont have a pressure-
sensitive tablet attached, this option is dimmed.
Complexity (Scallop, Crystallize, and Wrinkle tools) Specifies how closely the results of the particular brush are
spaced on the objects outline. This is closely tied with the Detail value.
Detail Specifies the spacing between points introduced into the object’s outline (higher values space points closer
together).
Simplify (Warp, Twirl, Pucker, and Bloat tools) Specifies how much you want to reduce the superfluous points that
do not measurably affect the overall appearance of the shape.
Twirl Rate (Twirl tool only) Specifies the rate at which the twirl is applied. Enter a value between –180˚ and 180˚.
Negative values twirl the object clockwise and positive values twirl counterclockwise. The object twirls faster with
values that are closer to either –180˚ or 180˚. To twirl slowly, specify a rate close to 0˚.
Horizontal and Vertical (Wrinkle tool only) Specifies how far apart the control points are placed.
Brush Affects Anchor Points, Brush Affects In Tangent Handles, or Brush Affects Out Tangent Handles (Scallop,
Crystallize, Wrinkle tools)
Enables the tool brush to make changes to these properties.
Reshape using envelopes
About envelopes
Envelopes are objects that distort or reshape selected objects. You can make an envelope out of an object on your
artboard, or you can use a preset warp shape or a mesh grid as an envelope. You can use envelopes on any object
except graphs, guides, or linked objects.
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